

If a player sticks with a relatively small collection of Pokemon while playing through the storyline, and players don't have much of a choice due to a limited selection of Pokemon, they will quickly become over-leveled in comparison to the wild Pokemon and trainers they meet throughout. While this is intended to reduce the grinding you need to complete to bring a new Pokemon up to a competitive level, it has a rather unintended consequence in Pokemon Brilliant Diamond and Shining Pearl.

Share is now a default feature that causes your entire team to gain experience with every battle. As with other newer Pokemon games, the Exp. One of the upgrades to Pokemon Brilliant Diamond and Shining Pearl does bring about unintended consequences during the initial playthrough. Some of these issues were addressed in Pokemon Platinum which switched the order of gyms around to give players a more streamlined experience, but Pokemon Brilliant Diamond and Shining Pearl ignore those fixes in the name of replicating the original games step by excruciatingly long step. All Pokemon games have a pretty linear storyline, but both the layout of the Sinnoh region and the storyline itself are overly long and bloated. Many consider the original Pokemon Diamond and Pearl games to have one of the most tedious storylines of the game. The strict adherence to the original Pokemon Diamond and Pearl is actually the root cause of many of the games' noticeable flaws. The skeleton of Pokemon Brilliant Diamond and Shining Pearl is exactly the same as its predecessors you will be getting an "authentic" Sinnoh experience by playing through these games. In fact, the games even bring back the Pokemon teams used by the gym leaders and trainers, right down to their moves and original levels. Almost every building, every NPC, and every route is recreated from those original games. Developed by ILCA, the small game studio behind Pokemon Home, Pokemon Brilliant Diamond and Shining Pearl lean hard into nostalgia.
